The Rebirth of Nerathus
How tragic it would be if this happened…
I am going to begin trying to create more depth in my world. To give more of an insight into my thinking, I am going to post a few questions that I will be asking myself every time I add something into the game. This should lead to better thought out ideas, NPCs, places, etc. If you have any suggestions to add, please do.
- What is the thing’s name.
- What does it look like.
- What is its purpose/place in the world.
- If it can think, what are its motivations.
- How does it work?
- How old is it?
Have fun (obviously)
Create a reusable campaign world.
Emphasis combat less, and skill use and role-playing more than previous campaigns.
Method to achieve goal: Flesh out more people and places in the world.
Points of Emphasis:
Exaggerated sense of reality (good is really good, evil is very evil).
Dramatic interactions between PCs and NPCs.
PCs are heroic adventurers, but not the only heroic adventurers.